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Active Matter crashes using the Vulkan graphics API (fix)

The game crashes to desktop specifically when running under the Vulkan graphics API, sometimes tied to a graphics driver failure rather than a clean error message.

Also appears as: active matter crashes vulkan, active matter crash to desktop, graphics device failure active matter, vulkan api crash

Gaijin's own patch notes for Update 0.4.0.137 confirm this directly: the update "fixed an error causing the game to crash when using the Vulkan Graphics API" and separately "added correct detection of graphics device failures so the driver can recover instead of the game crashing." That makes this a client-side rendering bug with an official fix, not a server issue — updating is the fix, not a workaround.

Fix it, step by step

  1. Update to Active Matter 0.4.0.137 or later

    Update to Active Matter 0.4.0.137 or later. Gaijin's official patch notes for that update list a fix for exactly this Vulkan crash and improved detection of graphics device failures.

  2. Verify game files in Steam and update your GPU driver

    If it persists on a current build, verify your game files through Steam's Properties menu and update your GPU driver to the latest version for your card.

  3. Note

    If it's still crashing on an up-to-date build and driver, report it with your DxDiag/crash log through Gaijin's community bug tracker at community.gaijin.net/issues/p/active_matter.

    Reported

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