Dune: Awakening servers down: the Feb 23, 2026 shutdown
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Last checked
September 21, 2026
Every Dune: Awakening server goes offline at the same time, worldwide, with Funcom's own account announcing the shutdown before players start posting "is it down" threads — rather than a quiet, unexplained drop.
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On February 23, 2026, Funcom took every Dune: Awakening server offline worldwide, for an estimated six hours, after a PvE exploit let certain weapons destroy other players' unshielded bases. Funcom announced the shutdown itself, so this is squarely their side, not a personal connection issue.
Funcom closed the exploit with hotfix 1.3.5.1 and rolled back five worlds 24 hours to undo most of the damage; some players reported losing bases representing hundreds of hours, one claiming 1,000. Funcom said affected players who contact support would get replacement resources, and Massively Overpowered reported roughly 444 accounts were punished for exploiting.
Coverage from FinalBoss.io and recurring Steam Discussions threads asking if servers are down again point to a pattern tied to the game's frequent updates, not a one-off.
No problems reported in the last 15 minutes.
Is Dune: Awakening down right now? Live reports →What to try
- 01Confirmed
Nothing to troubleshoot; check Funcom's X and the Steam news hub
There's nothing to troubleshoot on your end for this specific incident — it was a full, official, worldwide shutdown that Funcom announced directly, not something that started as a mystery outage. If you're seeing a new shutdown that looks like this one, check Funcom's official X account (@DuneAwakening) and the Steam news hub for app 1172710 before assuming a local problem.
- 02Confirmed
The PvE weapon exploit was fixed in hotfix 1.3.5.1
The trigger was a PvE weapon exploit, surfaced after the Chapter 3 update, that destroyed other players' unshielded bases. Funcom fixed it in hotfix 1.3.5.1, which it said "made changes to ensure that this method can no longer be used to bypass standard game mechanics."
- 03Confirmed
Five worlds were rolled back 24 hours to undo the damage
Five worlds — Pax, Epsilon Eridani, Harmony, Arrakis, and Stoneheart — were rolled back 24 hours, and that week's Coriolis Storm was disabled, to undo most of the exploit's damage. If your own base or inventory looked different right after the fix, this rollback is why.
- 04Confirmed
Contact support for replacement resources if still missing progress
If you were a genuine victim (not a user) of the exploit and are still missing progress after the rollback, Funcom said affected players who contact support "will be provided with adequate resources and item packages to cover any losses incurred."
- 05Reported
This kind of shutdown has happened more than once before
This kind of shutdown has happened more than once for this game. Coverage explicitly called it part of a recurring pattern of base-break exploits, so treat a similarly-worded official shutdown announcement in the future as another instance of the same kind of event rather than something new to diagnose from scratch.
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