Is This Game Down
Error codes

Windrose error codes and crash fixes

Every error, crash and connection failure we have a fix for, one page per code. Before the fix, each page says whether the problem is your machine or the studio's servers — because if it's theirs, no amount of verifying game files will help, and the only useful answer is whether it's happening right now.

Things you can fix

Crashes, install faults and driver conflicts. Find your symptom, work the steps in order, stop when it launches.

FAILED-TO-CONNECT-TO-SERVERConfirmed

Windrose failed to connect to server / server not found (fix)

Entering a friend's invite code or trying to join a dedicated server does nothing, kicks you back to the main menu, hangs on the loading screen for minutes before closing, or shows a black screen and then closes — with no useful error message.

UNEXPECTED-ERROR-OCCURREDReported

Windrose "An unexpected error occurred" (invite code fix)

Typing a friend's invite code into the "Join a Game" screen returns the dialog "An unexpected error occurred" instead of connecting, even though other players using the same code can get in fine.

OUT-OF-VIDEO-MEMORYConfirmed

Windrose out of video memory / VRAM spike (fixed)

A sudden spike in video memory (VRAM) usage, sometimes with a stutter or crash, when opening certain UI windows such as the inventory or map.

CRASH-TORTUGAConfirmed

Windrose crashing in Tortuga (fixed in 0.10.0.2)

The game crashes to desktop while sailing into or around Tortuga, often tied to ships spawning near the port.

DIRECTX-NOT-SUPPORTEDConfirmed

Windrose "DirectX is not supported" message (fix)

Windrose refuses to launch and shows a "DirectX is not supported" message, even on a PC that otherwise meets the game's stated requirements.

CRASH-TO-DESKTOPReported

Windrose crashing to desktop / launch crash (fix)

Windrose crashes to desktop during play (sometimes within minutes, other times after hours), fails to start at all, or briefly shows a black screen and closes — separate from the connection failures covered on this site's connect/join page.

Things you cannot

Queues, capacity limits and login failures. These are server-side — every page below links back to live status rather than a fix you can perform yourself.

None logged yet — check back as reports come in.

How these are graded

Every fix step carries a label. Confirmed means players demonstrably got back in with it, or the studio said so directly.Reported means it worked for some people and not others. Unconfirmed means it's circulating and there's no evidence either way yet. The distinction is the point — a page that lists five fixes with equal confidence costs you an evening.

Other games we track

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