
Swordeye error codes and crash fixes
Every error, crash and connection failure we have a fix for, one page per code. Before the fix, each page says whether the problem is your machine or the studio's servers — because if it's theirs, no amount of verifying game files will help, and the only useful answer is whether it's happening right now.
Things you can fix
Crashes, install faults and driver conflicts. Find your symptom, work the steps in order, stop when it launches.
Swordeye blocked by Windows Smart App Control (fix)
On launching Swordeye, Windows shows a notification that Smart App Control (or Windows Defender) has blocked part of the app; the game still starts and appears to run normally afterward.
Swordeye crash entering a red portal while attacked (fixed)
The game crashes to desktop specifically when traversing one of the tower's red portals at the moment another player or NPC is attacking you.
Things you cannot
Queues, capacity limits and login failures. These are server-side — every page below links back to live status rather than a fix you can perform yourself.
How these are graded
Every fix step carries a label. Confirmed means players demonstrably got back in with it, or the studio said so directly.Reported means it worked for some people and not others. Unconfirmed means it's circulating and there's no evidence either way yet. The distinction is the point — a page that lists five fixes with equal confidence costs you an evening.